Dylan Viale wanted to share his enjoyment of video games with his grandmother, who is blind. He could either narrate his only gameplay adventures or teach himself how to make an audio-only game.
The result is a version of Game Maker, a maze game where players navigate through sounds distinctive to objects and environments. Wonderful example of bridging several gaps, from digital outcasts to the division of age across generations. Read the full story from Joystiq.
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